

-
Soulslike Dungeon
-
Level Design
-
4 Weeks Dev-Time
​
Perhaps my best built level, the Lost City of Om-Wo is a sprawling dungeon themed around Legend of Zelda: Twilight Princess.
​
The level's theme is "As above, so below." and is thusly broken up into two major chunks, an upper city and lower city.
​
The level was built in Unreal Engine, and is fully playable.
Lost City of Om-Wo
Level Design
Major Takeaways
​
If you're going to commit to over scoping, you're going to have to deal with the lack of polish. This level, while still a success in my book, lacks the polish and love in some areas that would be present if I didn't have to focus so much.
​
Oh. And you're not going to sleep. Fun fact: I watched the entirety of the Lord of the Rings: Extended Edition in just one work session one night.
​
I was able to commit to it because I loved what I was doing, but boy was it sure draining.





