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Type Racer
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Game Design, Programming
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3 Weeks Dev-Time
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This was my earliest polished project. While not yet proficient at coding, I was capable enough to whip this final project in a way that I'm still proud of it. Taking on the role of a bard, you are motivated to repeat the 'Song of the Masses' and commit them to memory, telling you a tale of strange factory-like figures, that cane be changed for those cunning enough to figure it out.
Song of the Masses
Game Design
Major Takeaways
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In all honesty the game isn't as fun as one would hope, nor is it particularly balanced. If I were to return to it now, I think I could create a much more fun and satisfactory system around the typing mechanic, rewarding the player instead for each word successfully typed rather than each phrase. Though when I finished this project, I stepped away from it with the confidence to take on harder challenges -- and I think its a good case for clean visuals hold up even if its gameplay is lackluster.






